"**** execute Test0040 / Building Flyby ****"
"**** test Test0040 done ****"
"**** execute Test0041 / Gizmo Transforms - Move ****"
"**** test Test0041 done ****"
"**** execute Test0042 / Gizmo Transforms - Rotate ****"
"**** test Test0042 done ****"
"**** execute Test0043 / Gizmo Transforms - Scale ****"
"**** test Test0043 done ****"
"**** execute Test0044 / Brutal Flower - Advanced Viewport ****"
"**** test Test0044 done ****"
"**** execute Test0045 / MeshSmooth-Polygon Spaceship ****"
"**** test Test0045 done ****"
"**** execute Test0050 / Changing Color Test ****"
"**** test Test0050 done ****"
"**** execute Test0070 / SubObject Vertices ****"
"**** test Test0070 done ****"
"**** execute Test0100 / Extrude Faces ****"
"**** test Test0100 done ****"
"**** execute Test0110 / Bevel Faces ****"
"**** test Test0110 done ****"
"**** execute Test0121 / Vertex Soft-Selection ****"
"**** test Test0121 done ****"
"**** execute Test0125 / Create Textures ****"
"**** test Test0125 done ****"
"**** execute Test0130 / Multi-SubObject Texturing ****"
"**** test Test0130 done ****"
"**** execute Test0140 / Moving Blended Lights ****"
"**** test Test0140 done ****"
"**** execute Test0210 / Softbody Objects - Flag ****"
"**** test Test0210 done ****"
"**** execute Test0323 / Opacity Performance - Blended ****"
"**** test Test0323 done ****"
"**** execute Test0340 / IK Group ****"
"**** test Test0340 done ****"
"**** execute Test0370 / Create Tank Scene ****"
"**** test Test0370 done ****"
"**** execute Test0390 / Particle Tests ****"
"**** test Test0390 done ****"
"**** execute Test0400 / Max Hardware Light Test ****"
"resetting MAX..."
"loading DisplaceModel scene..."
"**** test Test0400 done ****"
"**** execute Test0410 / Brutal Flower - Multiple Object Stress ****"
"**** test Test0410 done ****"
"**** execute Test0531 / UnderWater Animation ****"
"**** test Test0531 done ****"
"**** execute Test0541 / Architecture Basic ****"
"resetting MAX..."
"loading Architecture scene..."
"**** test Test0541 done ****"
"**** execute Test0542 / Architecture Advanced Styles ****"
"resetting MAX..."
"loading Architecture scene..."
"**** test Test0542 done ****"
"**** execute Test0600 / SpaceFlyby Wireframe ****"
"resetting MAX..."
"loading Space scene..."
"**** test Test0600 done ****"
"**** execute Test0601 / SpaceFlyby Smooth with Edges ****"
"resetting MAX..."
"loading Space scene..."
"SpaceFlyBy smooth..."
"SpaceFlyBy smooth with edges..."
"**** test Test0601 done ****"
"**** execute Test0602 / SpaceFlyby Smooth ****"
"resetting MAX..."
"loading Space scene..."
"SpaceFlyBy smooth..."
"**** test Test0602 done ****"
"**** execute Test0622 / HugeFish Smooth ****"
"resetting MAX..."
"loading HugeFish scene..."
"**** test Test0622 done ****"
"**** execute Test0625 / HugeFish Rotate ****"
"resetting MAX..."
"loading HugeFish scene..."
"**** test Test0625 done ****"
"**** execute Test1000 / Radiosity ****"
"Computing..."
"Computing..."
"Computing..."
"Computing..."
"Computing..."
"**** test Test1000 done ****"
"**** execute Test1040 / UnderWater ****"
"**** test Test1040 done ****"
"**** execute Test1060 / UnderwaterEscape ****"
"**** test Test1060 done ****"
"**** execute Test1070 / Quicksilver-Green Apples Basic ****"
"render vfb:true fromframe:0 toframe:100 nthFrame:10 outputwidth:640 outputheight:480 camera001"
"render vfb:true fromframe:0 toframe:100 nthFrame:10 outputwidth:640 outputheight:480 camera001"
"**** test Test1070 done ****"
"**** execute Test1075 / Quicksilver-Green Apples Advanced ****"
"render vfb:true fromframe:0 toframe:100 nthFrame:10 outputwidth:640 outputheight:480 camera001"
"render vfb:true fromframe:0 toframe:100 nthFrame:25 outputwidth:640 outputheight:480 camera001"
"**** test Test1075 done ****"
"**** execute Test1100 / Quicksilver - Chess Baisc ****"
"render vfb:true fromframe:0 toframe:75 nthFrame:25 outputwidth:640 outputheight:480 camera01"
"**** test Test1100 done ****"
"**** execute Test1105 / Quicksilver - Chess Advanced ****"
"render vfb:true fromframe:0 toframe:75 nthFrame:25 outputwidth:640 outputheight:480 camera01"
"**** test Test1105 done ****"
"**** execute Test1110 / Quicksilver - Chess Short ****"
"render vfb:true fromframe:0 toframe:100 nthFrame:50 outputwidth:640 outputheight:480 camera01"
"**** test Test1110 done ****"
"**** execute Test1120 / Quicksilver - Chess DOF ****"
"render vfb:true fromframe:0 toframe:75 nthFrame:25 outputwidth:640 outputheight:480 camera01"
"**** test Test1120 done ****"
"**** execute Test1500 / SpiderWalk - Create Walk Cycle ****"
ThisTime at End:2040
 "**** test Test1500 done ****"
"**** execute Test1510 / SpiderWalk - Playback ****"
"**** test Test1510 done ****"
"**** execute Test1520 / SpiderWalk - Quicksilver Render ****"
undefined
"**** test Test1520 done ****"
"**** execute Test2040 / FishFlock Smooth ****"
"resetting MAX..."
"loading FishFlock scene..."
"**** test Test2040 done ****"
"**** execute Test8020 / Building City ****"
"Building Generator opened!"
"Building Generator opened!"
"C:\Program Files\Autodesk\3ds Max 2020\MaxTest\buildinggenerator\buildings\b10.bgp"
"Improper path!"
"Improper path!"
"Improper path!"
"Improper path!"
"Improper path!"
"Building Generator opened!"
"Building Generator opened!"
"C:\Program Files\Autodesk\3ds Max 2020\MaxTest\buildinggenerator\buildings\b10.bgp"
308
456
377
454
763
765
377
456
457
308
"**** test Test8020 done ****"
"**** execute Test8030 / Moving City ****"
"out"
"out"
"out"
"out"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"out"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"in"
"out"
"out"
"out"
"out"
"out"
"**** test Test8030 done ****"
