------------ Viewset: Light-02 Viewset version: 1.0 Test Number 1: Weight 25 ------------ Viewperf Version 6.1 Viewperf Arguments -qd box -rm LINE -cp VERTEX -wt -grab grab1.scr Month 11 Day 9 Year 1998 Host RPM-DP Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 4) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 5 Stepping 2 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version GLINT Display Driver Version: 4.00 OpenGL Vendor 3DLABS OpenGL Version 1.1.25 OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region OpenGL Renderer PERMEDIA2 OpenGL Client Vendor 3DLABS OpenGL Client Version 1.1.25 OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 5 Green Size 6 Blue Size 5 Alpha Size 0 Accum Red Size 32 Accum Green Size 32 Accum Blue Size 32 Accum Alpha Size 32 Depth Size 16 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File box Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 281182 Number of Vertices per Frame 1124728 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable FALSE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 80.578003 (sec) 1.24 frames/sec -- -qd box -rm LINE -nf 100 -cp VERTEX -ir -wt Writing PNG file '..\results\LIGHT\light1.png'...done. ============================================================= ------------ Viewset: Light-02 Viewset version: 1.0 Test Number 2: Weight 25 ------------ Viewperf Version 6.1 Viewperf Arguments -qd box -rm QUAD -cp VERTEX -zb -bt 30 -xws 1248 -yws 960 -wt -grab grab2.scr Month 11 Day 9 Year 1998 Host RPM-DP Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 4) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 5 Stepping 2 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version GLINT Display Driver Version: 4.00 OpenGL Vendor 3DLABS OpenGL Version 1.1.25 OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region OpenGL Renderer PERMEDIA2 OpenGL Client Vendor 3DLABS OpenGL Client Version 1.1.25 OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 5 Green Size 6 Blue Size 5 Alpha Size 0 Accum Red Size 32 Accum Green Size 32 Accum Blue Size 32 Accum Alpha Size 32 Depth Size 16 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1248 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File box Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 281182 Number of Vertices per Frame 1124728 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 30 Render Mode QUAD Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 64.078003 (sec) 1.56 frames/sec -- -qd box -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1248 -yws 960 -vz -wt Writing PNG file '..\results\LIGHT\light2.png'...done. ============================================================= ------------ Viewset: Light-02 Viewset version: 1.0 Test Number 3: Weight 25 ------------ Viewperf Version 6.1 Viewperf Arguments -qd parlment -rm LINE -cp VERTEX -wt -grab grab3.scr Month 11 Day 9 Year 1998 Host RPM-DP Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 4) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 5 Stepping 2 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version GLINT Display Driver Version: 4.00 OpenGL Vendor 3DLABS OpenGL Version 1.1.25 OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region OpenGL Renderer PERMEDIA2 OpenGL Client Vendor 3DLABS OpenGL Client Version 1.1.25 OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 5 Green Size 6 Blue Size 5 Alpha Size 0 Accum Red Size 32 Accum Green Size 32 Accum Blue Size 32 Accum Alpha Size 32 Depth Size 16 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 700 Window Height (pixels) 700 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File parlment Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 450029 Number of Vertices per Frame 1800116 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 0 Render Mode LINE Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable FALSE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 128.764999 (sec) 0.777 frames/sec -- -qd parlment -rm LINE -nf 100 -cp VERTEX -ir -wt Writing PNG file '..\results\LIGHT\light3.png'...done. ============================================================= ------------ Viewset: Light-02 Viewset version: 1.0 Test Number 4: Weight 25 ------------ Viewperf Version 6.1 Viewperf Arguments -qd parlment -rm QUAD -cp VERTEX -zb -bt 30 -xws 1248 -yws 960 -wt -grab grab4.scr Month 11 Day 9 Year 1998 Host RPM-DP Operating System Microsoft Windows NT Operating System Version Version 4.0 (Build 1381: Service Pack 4) Host Vendor unknown Host Model AT/AT COMPATIBLE Host CPU x86 Family 6 Model 5 Stepping 2 Host CPU Count unknown Host Memory Size (MB) 127 Host Primary Cache Size (KB) unknown Host Secondary Cache Size (KB) unknown Window System Win32 Driver Version GLINT Display Driver Version: 4.00 OpenGL Vendor 3DLABS OpenGL Version 1.1.25 OpenGL Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region OpenGL Renderer PERMEDIA2 OpenGL Client Vendor 3DLABS OpenGL Client Version 1.1.25 OpenGL Client Extensions GL_EXT_vertex_array GL_EXT_bgra GL_EXT_paletted_texture GL_EXT_texture_object GL_3DLabs_Driver_State GL_EXT_polygon_offset GL_WIN_swap_hint GL_EXT_shared_texture_palette GL_3Dlabs_Lock_Texture GL_KTX_buffer_region GLU Version 1.2.2.0 Microsoft Corporation GLU Extensions GL_EXT_bgra Direct Rendering False Double Buffer True Stereo False RGBA True Color Index Size -1 Red Size 5 Green Size 6 Blue Size 5 Alpha Size 0 Accum Red Size 32 Accum Green Size 32 Accum Blue Size 32 Accum Alpha Size 32 Depth Size 16 Stencil Size 0 Auxiliary Buffer Count 0 Frame BufferLevel 0 Window Width (pixels) 1248 Window Height (pixels) 960 Screen Width (pixels) 1280 Screen Height (pixels) 1024 Pixel Format ID 2 Visual Selection Criteria MINIMUM Number of Execution Threads 1 Geometry File parlment Input Mode -qd Minimum Test Period 0.000000 Number of Frames 100 Number of Primitives 450029 Number of Vertices per Frame 1800116 Number of Vertices per Primitive 4.000000 Toggle Mode NONE Batching Count 30 Render Mode QUAD Color per COLOR_PER_VERTEX Orthographic Projection FALSE Display List FALSE Vertex Array (OpenGL1.1) FALSE Interleaved Data FALSE Clip Geometry FALSE Walkthrough Mode TRUE Back Face Cull FALSE Front Face Cull FALSE Front Polygon Mode FILL Back Polygon Mode FILL Polygon Stipple Enable FALSE Polygon Antialiasing Enable FALSE Line Width 1.000000 Line Stipple Enable FALSE Line Antialiasing Enable FALSE Number of Infinite Lights 0 Number of Local Lights 0 Color Material Enable FALSE Color Material Face FRONT Color Material Mode AMBIENT_AND_DIFFUSE Facet Normals FALSE Two Sided Lighting Enable FALSE Local Viewer Enable FALSE Flat Shading FALSE Fog Enable FALSE Normal Normalization FALSE Texture Enable FALSE TexObj Enable FALSE Texture Generation Mode NO_TEXTURE_GENERATION Texture File NONE Texture Minification Filter NEAREST Texture Magnification Filter NEAREST Texture Environment Mode DECAL Texture Components 3 Depth Test Enable TRUE Blend Enable FALSE Source Blend Function SRC_ALPHA Destination Blend Function ONE_MINUS_SRC_ALPHA Dithering Enable TRUE Motion Blur Amount 0.000000 Full Scene Antialiasing Redraws 0 Full Scene Antialiasing Jitter Amount 0.000000 Number of frames run: 100, Test period: 100.906998 (sec) 0.991 frames/sec -- -qd parlment -rm QUAD -nf 100 -cp VERTEX -ir -zb -bt 30 -xws 1248 -yws 960 -vz -wt Writing PNG file '..\results\LIGHT\light4.png'...done. =============================================================