SPEC Seal of Reviewal

SPECapcSM benchmark v1.0
for 3ds max 3.1


 IntelliStation M Pro 2.0 GHz
 Fire GL4
Submitted by:  IBM
Graphics Composite:  5.2189
CPU Composite:  3.9252
Overall Composite:  4.7223
Submission Date:  Aug 17 2001
Last Updated:  Aug 17 2001
Status: Current
Test Date: Aug 2001
Availability Date:  Aug 2001
Price:  $5,408 (as of August 29 2001)(list)(includes monitor)

Graphics Hardware Configuration
Graphics Accelerator  Fire GL4
Graphics Driver  2066
Total graphics memory  128 MB
Color Depth  32
Overlay/Underlay Buffer  8 + 8 bit
Depth Buffer  24 bit
Stencil Buffer  8 bit
Accumulation Buffer  0 bits
Auxiliary Buffer  0 bits
Other Buffer  0 bits
Display List Memory  virtual
Texture Memory  unified
System Hardware Configuration 
CPU Type  Intel Pentium 4 2.0 GHz
Number of CPUs  1
Floating Point  integrated
Primary Cache (KB)  12KB / 8KB (u-code/D)
Secondary Cache (KB)  256 KB
Tertiary Cache (KB)  
Memory (MB)  1024 MB PC800 ECC RDRAM
Page Size (KB)  4096 KB
Disk Size (GB)  15 GB
Disk Manuf / Model  IBM
Disk RPM  7200 RPM
Disk Interface  ATA/100
Disk Controller (opt)  Intergrated
Display Hardware Configuration
Manufacturer/Model  IBM
Resolution  1280 x 1024
Size/Type  17 inch
Refresh Rate  75 Hz
Swap on Vertical Retrace  Off
System Software Configuration
Operating Sytem  Windows NT 4.0 SP5
Window System  Windows NT 4.0
API Vendor/Version  S3. 1.2.2066
Application Version  3.1
Window Width  1280
Window Height  1024
Comments

Graphics Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through architectural scene with smooth shading (10) 21.562  2.443  8.826
stepping through architectural scene with facet shading (5) 50.844  7.441  6.833
stepping through architectural scene with wireframe shading (10) 33.625  7.08  4.749
playback architectural scene in smooth shading (10) 68.907  7.931  8.688
playback architectural scene in facet shading (1) 170.188  24.605  6.917
playback architectural scene in wireframe shading (2.5) 109.297  23.804  4.592
moving table 1 in maximized viewport for dual planes performance test (10) 4.922  0.971  5.069
moving table 2 in maximized viewport for dual planes performance test (10) 4.969  0.971  5.117
moving table 1 in 4 viewports for dual planes performance test (10) 11.469  5.328  2.153
moving table 2 in 4 viewports for dual planes performance test (10) 11.078  5.308  2.087
stepping through juggler scene with smooth shading (10) 23.250  2.874  8.090
stepping through juggler scene with facet shading (5) 37.453  5.478  6.837
stepping through juggler scene with wireframe shading (10) 23.156  4.476  5.173
playback juggler scene in smooth shading (20) 16.172  2.033  7.955
playback juggler scene in facet shading (2) 30.750  4.817  6.384
playback juggler scene in wireframe shading (20) 16.094  3.846  4.185
stepping through landscape scene with smooth shading (5) 43.484  6.74  6.452
stepping through landscape scene with facet shading (1) 91.672  19.137  4.790
stepping through landscape scene with wireframe shading (5) 47.187  12.237  3.856
playback landscape scene in smooth shading (5) 64.016  14.08  4.547
playback landscape scene in facet shading (1) 166.265  41.159  4.040
playback landscape scene in wireframe shading (5) 93.734  25.767  3.638
adjusting lights (10) 49.750  6.8  7.316
navigating viewport (80) 85.535  15.7127  5.444
stepping through particle scene with low particle count (5) 6.047  3.645  1.659
CPU Benchmark Description Reference
Time
(Seconds)
Run
Time
(Seconds)
Ratio
stepping through particle scene with high particle count (1) 101.531  82.709  1.228
playback particle scene in smooth shading (10) 62.812  43.303  1.451
playback particle scene in facet shading (1) 74.485  45.325  1.643
playback particle scene in wireframe shading (10) 63.094  43.082  1.465
enlarging grid 1 (10) 31.266  10.375  3.014
enlarging grid 2 (10) 42.094  10.845  3.881
displacing grid 1 (10) 24.672  8.673  2.845
displacing grid 2 (10) 26.265  8.683  3.025
rendering one frame (40) 306.250  74.838  4.092
alternatingly selecting 2 objects (40) 17.265  2.143  8.056

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